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Zimmy Zeta
RvB - RED Federation
8853
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Posted - 2013.02.26 10:34:00 -
[1] - Quote
I always thought it was just my imagination when I made an avatar that looked awesome in the character creator but turned out to look much less impressive later. But now look at this: http://i.imgur.com/SUufxAI.jpg Both are supposed to be the same image- the first one is a screenshot from the game, the second was saved from the forums. You can easily see that for example the hair in the in game version is much longer and thus casts different shadows on the face that change the whole expression. Is this some kind of bug or working as intended? Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8853
|
Posted - 2013.02.26 10:41:00 -
[2] - Quote
Chribba wrote:Do you have your in-game settings to max? and also high-quality characters turned on?
/c Yes. Do the forum downgrade the portraits to a lower setting? But that should maybe change the textures, but not the length of the hair...
Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8862
|
Posted - 2013.02.26 10:54:00 -
[3] - Quote
OK, clearing the cache worked, now the in game avatar looks like the forum avatar.
Crap, I liked the ingame version much more Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8864
|
Posted - 2013.02.26 11:15:00 -
[4] - Quote
Renzo Ruderi wrote:Zimmy Zeta wrote:OK, clearing the cache worked, now the in game avatar looks like the forum avatar. Crap, I liked the ingame version much more Wha? Your forum one was worlds better. Looks great.
It's a matter of general principle. If I design a portrait, I want the result to look exactly like what I created, not going through some weird post-processing and giving me a slightly randomized version of my original work. Yeah, I might be a little OCD.... Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8866
|
Posted - 2013.02.26 11:38:00 -
[5] - Quote
Seven Noctis wrote:Zimmy Zeta wrote:It's a matter of general principle. If I design a portrait, I want the result to look exactly like what I created, not going through some weird post-processing and giving me a slightly randomized version of my original work. Yeah, I might be a little OCD.... If you want the avatar to look exactly like you intended, make sure it looks the way you want it to at the rest position between animation cycles and take the shot when it's in that state as well. Again, this is what I've determined through personal experience.
Yeah..all that blinking is annoying (A weeping angel would have killed Zim several times over until the first photo is taken) But breathing and blinking should not change the length of the hair....
Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8866
|
Posted - 2013.02.26 12:04:00 -
[6] - Quote
Seven Noctis wrote:As far as I could tell, the problem was not the length of your hair but that the head was tilted at a slightly different angle in relation to the camera, as the result of all that breathing.
I just gave it another try. The thing is, for the hair to only reach up to the eyebrow, I would need to tilt my head back quite a bit, much more than any breathing or twitching could do; so maybe the problem is with this haircut being slightly bugged. I shall see in about one hour when the avatar updates.
@ Lucy Oreless: Er...thank you...I guess....
Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8892
|
Posted - 2013.02.26 13:12:00 -
[7] - Quote
OK, I cleared the cache, redid the portrait and it just updated.
Same issue as before: http://i.imgur.com/8pdyzxi.jpg Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8893
|
Posted - 2013.02.26 14:01:00 -
[8] - Quote
Jake Warbird wrote:You think you have a hair problem...? :P
"On the first day the came for our haircuts- and I said nothing, because I was bald."
Oh really?
That's it?
GD, I am disappoint. CCP is clearly censoring our avatars.
Where is the outrage, where is your righteous fury?
Shouldn't we go cancel all of our accounts, biomass all of the characters and then bomb a monument in Jita?
Tyranny has reared it's hideous face, ready to devour all that is good and just and you are going to ignore it? Is this what our forefathers have fought for? Or would they rather hold the truth self-evident that all avatars are created equal and that they are endowed by their creator with certain unalienable rights and that amongst these are haircuts?
Sure, you could just ignore this issue and go on. At least a while. And dying in your beds many years from now, would you be willing to trade all the days from this day to that for one chance, just one chance to come back here and tell CCP that they may take our lives, but they'll never take our haircuts! Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8949
|
Posted - 2013.02.26 18:50:00 -
[9] - Quote
Seven Noctis wrote: EDIT: You could try to experiment with turning "physically simulated cloth and hair" on/off for the capture.
You are right. If you turn off "physically simulated cloth and hair" before you enter the character editor, you will see your portrait exactly like it will look on the forums. I am not quite sure why CCP have even chosen to add this option, like "Hey guys, that's a cool new feature, your avatar will look better during editing, but those changes will not show in your portrait". But yeah, the problem is that the post-processing deactivates the physically simulated stuff retroactively. Mystery solved.
Please don't feed me. |
Zimmy Zeta
RvB - RED Federation
8957
|
Posted - 2013.02.26 20:27:00 -
[10] - Quote
Major 'Revolver' Ocelot wrote:Zimmy Zeta wrote:Shouldn't we go cancel all of our accounts, biomass all of the characters and then bomb a monument in Jita? It may be a good idea to bomb the monument before deleting our characters... but what do I know?
You clearly have the wrong attitude, mate. Delete characters first, shoot the monument later. That'll show 'em how bloody serious we are.
Please don't feed me. |
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Zimmy Zeta
Shrubbery Acquisitions
9288
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Posted - 2013.03.02 08:43:00 -
[11] - Quote
@Sheimi Madaveda
The issue is only in the physically simulated hair. If you turn this option off, your hair will stick to your head like a helmet no matter how you tilt your head. If you turn "physically simulated hair" on, it will follow gravity instead and might cover your eyes if you tilt your head forward. But this version shows only ingame, all forum avatars have "helmet-hair". Please don't feed me. |
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